SpiritVale Codex Codex

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SpiritVale Codex Wiki

Every class, skill, monster, and piece of equipment in SpiritVale — searchable, cross-linked, and kept current with the latest Early Access patch.

  • 44 entries total
  • 17 classes
  • 11 skills
  • 7 monsters
  • 9 items
  • Support × 2
  • DPS × 4
  • Hybrid × 3
  • Ranged × 2
  • Tank × 2
  • Magic × 2
  • Summon × 2
On this page
  1. Base classes
  2. Advanced classes
  3. Special classes
  4. Skills
  5. Monsters
  6. Equipment

Base classes

Choose one of these at character creation. Each base class advances into a single advanced specialization at Job Level 50.

Advanced classes

Unlocked by advancing a base class at Job Level 50. Advanced classes inherit their base's foundation and add a deeper identity.

Special classes

Special classes are unlocked separately and follow a unique progression path.

Skills

Active abilities, passives, and ultimates. Filter by class or element to find the right rotation.

Backstab

active

Rogue's signature burst — 250% damage from behind, guarantees crit on surprised targets.

physical 4s

Used by Rogue, Shinobi

Bone Spear

active

Piercing shadow projectile that hits every enemy in a line. Necromancer's signature burst spell.

shadow 6s 25 Mana

Used by Summoner, Necromancer

Cyclone

active

Warrior's signature AoE channel. 4-second spin that hits every nearby enemy and stacks Multistrike.

physical 8s

Used by Warrior, Berserker

Death Coil

active

Necromancer's sustain — damages an enemy and heals the caster for 60% of damage dealt.

shadow 8s 30 Mana

Used by Summoner, Necromancer

Frost Nova

active

Mage's signature frost burst — freezes every nearby enemy for 4 seconds and deals shatter-vulnerable damage.

frost 15s 40 Mana

Used by Mage, Wizard

Guard

active

Knight's signature defensive — 70% damage reduction for 4 seconds with a cancel-window refund.

physical 12s

Used by Knight, Paladin

Heal

active

Acolyte's bread-and-butter — single-target heal on a 2s cooldown. The foundation of every healer build.

2s 20 Mana

Used by Acolyte, Priest

Hunter's Mark

active

Scout's debuff — marks a target for 12s, increasing damage taken from your attacks by 25%.

6s

Used by Scout, Gunslinger

Multistrike

passive

Passive on-hit proc that triggers an extra weapon swing. The keystone of every physical DPS build.

physical

Used by Warrior, Berserker, Rogue, Shinobi, Scout, Gunslinger

Rejuvenation

active

Druid's signature HoT — heals for 8 seconds, can be pre-cast before damage and stacks up to 3x.

nature 0s 25 Mana

Used by Druid, Sage

Spear Thrust

active

Fast single-target poke. Knight's basic combo starter; chains into Spear Sweep at rank 4+.

physical 0s

Used by Knight, Paladin

Monsters

Every encounter — from Trash mobs in Sunny Meadows to World Bosses in The Echoing Spire. Level, zone, and resistances at a glance.

Equipment

Weapons, armor, accessories, and cards. Slot, rarity, set bonuses, and drop sources.